玩法机制:修订间差异
AnoKodokushi(留言 | 贡献) streak补充 |
|||
| 第45行: | 第45行: | ||
|- | |- | ||
| 障碍 || +75ms −55ms || *腾空期间 || \ || \ | | 障碍 || +75ms −55ms || *腾空期间 || \ || \ | ||
|} | |||
=== 击打充能罐 === | |||
{| class="wikitable" style="width:100%;text-align:center" | |||
! 物件类型 !! {{判定|STREAK|尺寸=75px}} | |||
|- | |||
| 充能罐 || / | |||
|} | |} | ||
| 第90行: | 第97行: | ||
| 障碍 || {{判定|PASS|尺寸=60px}} || 100 | | 障碍 || {{判定|PASS|尺寸=60px}} || 100 | ||
|} | |} | ||
== Rating == | == Rating == | ||